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game production handbook by Heather Maxwell Chandler

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Published by Charles River Media in Hingham, Mass .
Written in English


  • Computer games -- Programming

Book details:

Edition Notes

Includes index.

StatementHeather Chandler.
LC ClassificationsQA76.76.C672 C446 2005
The Physical Object
Paginationp. cm.
ID Numbers
Open LibraryOL3416701M
ISBN 101584504161
LC Control Number2005032961

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The Game Production Handbook is a practical reference to the ins-and-outs of the game production process. It explains how to organize pre-production, production, testing, and final phases of game. This book offers an overview of the game project management process including: roles and responsibilities of team members; phases of production; concept development; testing, marketing; scheduling; and budgeting. The fast-growing game industry has fueled rapid upward movement of game production staff into the ranks of management/5(17). I read this book on my first day as a video game producer and I'm still using it when I teach video game production. Half of what's in this book are stuff I already learned in the industry both from great mentors (especially in Level Up, Inc.) and from experience as a project manager in the multimedia industry/5. The Game Production Handbook. New. Subscribe Now Free. Subscribe To Download or Read Ebooks for FREE DISCLAIMER: "We cannot guarantee that every book is in the library. But if You are still not sure with the service, you can choose FREE Trial service. You can cancel anytime. You can also find customer support email or phone in the next page.